Vell-os - Part 06 - September 21st, 1178NC: Let's Kill Commander Kraneįederation - Part 01 - June 23rd, 1177 NC: Richer than Croesus, and More Slowįederation - Part 02 - March 21st, 1179 NC: Hell Shipįederation - Part 03 - December 30th, 1179 NC: Are you a bad enough dude to rescue the Councilor?įederation - Part 04 - December 4th, 1180 NC: Messengerįederation - Part 05 - April 19th, 1181 NC: Colour Codesįederation - Part 06 - July 13th, 1182 NC: Knock knockĪuroran - Part 01 - June 23rd, 1177 NC: St. Vell-os - Part 05 - March 6th, 1178NC: Lagotto Romagnolo Vell-os - Part 04 - December 18th, 1177NC: Diplomacy Vell-os - Part 03 - October 10th, 1177NC: Moashmallow Vell-os - Part 02 - August 6th, 1177NC: DESPAIR!!! Vell-os - Part 01 - June 23rd, 1177NC: Vellos shots Polaris - Part 19 - ?: Alternate Polaris Storyline and Epilogue Polaris - Part 18 - February 28th, 1182NC: Deification Polaris - Part 17 - February 14th, 1182NC: Power Loom Polaris - Part 16 - January 1st, 1182NC: This is getting ridiculous Polaris - Part 15 - August 5th, 1181NC: Justice Polaris - Part 14 - December 27th, 1180NC: Cutscene Superman Polaris - Part 13 - April 29th, 1180NC: Mary Sue-jitsu Polaris - Part 12 - February 7, 1180NC: I Know Kung Fu Polaris - Part 11 - Sept 24, 1179NC: Discrete Insertion Polaris - Part 10 - Sept 25, 1178NC: Rampage Polaris - Part 09 - August 22, 1178NC: Plain Polarized Polaris - Part 08 - June 5, 1178NC: Cross-Polarization Polaris - Part 07 - April 30, 1178NC: Plot Spotted! Polaris - Part 06 - February 5, 1178NC: Bar-knighted Polaris - Part 05 - December 20, 1177NC: Be Wery Wery Quiet, I'm Kontik Wabbits Polaris - Part 04 - November 24, 1177NC: Wild Geese Chase Polaris - Part 03 - September 5, 1177NC: Delivery Man Polaris - Part 02 - July 9, 1177NC: Scrabble Polaris - Part 01 - June 17, 1177NC: Shuttlebug What we do will be reflected in our ship selection and playstyle - if we constantly trade goods we won't fly a gunboat and if we are flying a 2km-long capital ship we will not be attempting to close in to dogfight. As EVN rewards you for spending lots of time flying around and exploring the galaxy, I will be taking votes on what to do between missions for cash and glory - pirate, courier, mine, trade, fight, or explore. I will be running this LP on unmodded EVN and will go through all 6 major and 2 minor storylines, starting a new character for each major storyline. And fight you will, because the galaxy is a big place and most of it is decidedly hostile. What you do next is up to you - you can fight, bribe, trade, pirate, conquer, and drink your way across the galaxy. The game places you, intrepid adventurer, near the centre of Federation space with nought but a rusty shuttle and 25000 credits to your name. Created by Ambrosia Software and released in 2002, the game is a 2-dimensional third-person Elite-like space RPG that offers 6 major storylines, semi-Newtonian physics and a flexible modding system. You will battle Kilrathi, pirates, retros, mandarines, even the dreaded Nephilim after a while! Be on your toes! You will be able to buy ships ranging from the lowly Hornet and Shuttle to the massive Confederation-Class Dreadnoughts, even a Mega-Carrier like the Midway! But don't expect all these ships to be available right off the bat! The TC is progressing nicely, no graphics yet, but most of the vital statistics of wing commander 1's ships and weapons have been added, as well as all the base systems.Ĭonversion: Escape Velocity: Nova ( Ambrosia Software Inc.Escape Velocity Nova (EVN) is the third and final game in the Escape Velocity trilogy, following Escape Velocity (1996) and Escape Velocity Override (1998). It will include over 815 systems (from LOAF's map!) and will start at the time of Wing Commander 1. This is a Total Conversion for the Macintosh game Escape Velocity: Nova.
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